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Jugundiz Xathjiskā (Chatti Club Infantry)

Not Available Weapons
Defence
Mental
Primary Secondary Armour: 1 Morale: 10
Type: spear mace Shield: 2 Discipline: impetuous
Attack: 5 8 Skill: 11 Training: untrained
Charge: 8 8 Recruitment Other
Lethality: 1 0.14 Soldiers: 50 Hit Points: 1
Range: 45 0 Cost: 675 Mass: 1.05
Ammo: 2 0 Upkeep: 169
Turns: 1
Primary Weapon Attributes: Thrown before charge, Thrown missile
Secondary Weapon Attributes: Armour Piercing
Attributes: Can board ships, Improved hiding in forest, Very Hardy
Formation: Square Side/Back spacing: 1.2 / 1.6
Mount effects: elephant -2, chariot +2
Ownership: Swebozez
N.A.

Chatti Club Infantry are a unit of young and wild warriors, eager to prove their battle oaths through man-slaughter in order to earn experience and status and fight beside their betters. They will be most effective when deployed as skirmishers and against armored units.

Impetuous
Very Hardy
Expert at Hiding in Forests

Juġunðiz χaþjiskā
(JU-ghun-dhiz KhA-thji-skā, "Chatti Youth")

The Jugundiz Xathjiskā is a unit of young and unproven warriors of the Chatti tribe, who act as a screen and take losses to increase the odds of survival for more valuable “proven” troops (Dugundiz). The Chatti Youth are wild and reckless warriors, their courage and morale is undisputed as they are eager to prove themselves in battle, often to the detriment of the battle's outcome. Their chosen weapon is the cudgel, an appropriate weapon for their particular aim and vicious style of combat, eager to kill quickly and thoroughly.

Historically, the Xathjōzez (Chatti), whose name can mean “Those who Battle” in their own language, were a turbulent tribe who often clashed with the Romans and neighboring people. It was common for their young warriors not to shave their beards or cut their hair until they killed their first opponent in battle, thoroughly demonstrating what their societal expectations were within their tribe. A typical symbol of the battle oath they take is the iron ring worn around their neck which cannot be removed until they have committed man-slaughter, and more gruesomely, self-inflicted scars, ritualized body-art performed as they stand over the body of their fallen enemy.